![]() Network: Internet connection at 56 kbps or better ODD: 4x or better (not recommended for use with CD-RWs) ![]() Sound: DirectX 8.1-compliant 16-bit sound card HDD: 1.2 GB free space needed to install and play VGA: 64 MB DirectX® 8.1-compliant video card that supports Hardware T&L ATI® Radeon™ family (models 7000-9800) and NVIDIA® GeForce™ family (models 2-FX) supported You can download the Remake version of the game hereĬPU: 1 GHz Pentium® III, AMD Athlon™ or equivalent Captions pop up at the top when a headshot is performed or serve as clues or tips for the player. Stealth operations include strangling enemies or hiding dead bodies. Through the “sixth sense”, XIII can hear enemies behind walls with the aid of “tap-tap-tap” signals. Lock picks are used to unlock doors and grapnels to climb on walls. People can be taken as hostages or as human shields, preventing enemies from firing on the protagonist. Kevlar gear, helmets and first aid boxes are scattered throughout the map. Objects such as bottles, chairs, or brooms may be used as weapons. XIII includes 16 weapons, from a knife to a bazooka, an Uzi to an M60. The developer felt that the appearance reflected the comic book and innovated in its portrayal of violence even blood splatters are shown in a cartoon manner. The graphics were compared with Jet Set Radio Future and Auto Modellista. It uses the Unreal Engine 2, the most recent engine at that time, as it was “really strong for level design” and allowed development “across all platforms using one engine”. ![]() The characters and weaponry in XIII are cel-shaded, giving a deliberately comic book style appearance, including onomatopoeic words contained in bubbles for sound effects. He uses a variety of weapons and gadgets to uncover the mystery of his identity throughout the 13 chapters and 54 missions. ![]() The game centers on the main character, named XIII, who has awakened with amnesia. XIII is a first-person shooter with elements of stealth and action in certain missions. ![]()
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